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MetaBalls
Metaballs are, in computer graphics, organic-looking n-dimensional objects.
The technique for rendering metaballs was invented by Jim Blinn in the early 1980s.
04 Dec 2019
It always surprises me how even the simplest of maths results in wonderful looking effects.
The Metaballs below are defined by the function F(X,Y) = MetaBallRadius/( (X−X0)2 + (Y−Y0)2 ). X and Y are the center of the metaball. X0 and Y0 is the individual pixel on the screen being evaluated. The value returned by the function is used to highlight set the pixel intesity.
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Variable | Value |
Psychedelics |
Note that the canvas above is small because this requires pixel processing.